Resume
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Kristopher Robinson
773-717-9478
[email protected]
www.krisrobinson.weebly.com
CAREER SUMMARYCreative individual with experience in 3D modeling. Disciplined with 3D modeling assets and environments. Works well with a team, or alone. Quick learner, high work rate, who strives for excellence.
EDUCATIONThe Illinois Institute of Art ChicagoBachelors of Fine Arts in Game Art & Design 2016 Chicago, IL
SKILLS
WORK EXPERIENCE
Team Project - Tales of Protagano
Team Lead, Art Director, 3D Modeler & Texture Artist
Team Project - Case Files
COMMUNITY SERVICEJoliet Vineyard - Ran the projector to provide lyrics so that people could follow along to the songs. (2009-2011)
773-717-9478
[email protected]
www.krisrobinson.weebly.com
CAREER SUMMARYCreative individual with experience in 3D modeling. Disciplined with 3D modeling assets and environments. Works well with a team, or alone. Quick learner, high work rate, who strives for excellence.
EDUCATIONThe Illinois Institute of Art ChicagoBachelors of Fine Arts in Game Art & Design 2016 Chicago, IL
SKILLS
- Autodesk Maya • Adobe Photoshop • Programming and scripting
- Unity 5 • Adobe After Effects • Crazybump
- Unreal Engine 4 • Adobe Premiere • Marmoset Toolbag 2
- Microsoft Word • Microsoft Power Point • Microsoft Excel
WORK EXPERIENCE
Team Project - Tales of Protagano
Team Lead, Art Director, 3D Modeler & Texture Artist
- Organized and set deadlines for the project
- Assigned team members tasks to be completed weekly
- Modeled and textured environment and assets
Team Project - Case Files
- Main asset modeler, making 6-8 assets per week
- Created 2D assets for a game in order to portray concepts to an audience
- Successfully created a score system for players to achieve a goal
COMMUNITY SERVICEJoliet Vineyard - Ran the projector to provide lyrics so that people could follow along to the songs. (2009-2011)
Artist Statement
I have always loved drawing & designing characters. Another passion of mine as a kid was video games. In High school and later on in college for Game Art & Design I discovered I also enjoyed building worlds to explore. I can get along with pretty much anybody, making me a solid team member to work with, and even when not in the best mood I have a solid ability to control my temper/actions when under duress.